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Monday, December 22nd 2025
by AleksandarK Monday, 01:34 In a December 19 Steam client update, Valve has finally ended support for the 32-bit Steam application on Windows 11 and Windows 10 operating systems. According to the official release notes, updates for the 32-bit Steam client will continue to be provided for systems with 32-bit Windows versions until January 1, 2026. This marks the end of one of the last official 32-bit applications that actively supported the 32-bit versions of Windows. As the software industry continues to phase out 32-bit support, this decision is a natural progression, encouraging consumers to transition to 64-bit operating systems and compatible software.
Related News Add your own comment 34 Comments on Steam Client Officially Moves to 64-bit on Windows 11 and Windows 10 1 to 25 of 33Go to Page1Previous #1 ncrsThis marks the end of one of the last official 32-bit applications that actively supported the 32-bit versions of Windows 11 and Windows 10.Windows 11 never shipped in a 32-bit version ;) Posted on Dec 22nd 2025, 1:38 Reply #2 AleksandarKNews Editor ncrsWindows 11 never shipped in a 32-bit version ;)Good point. Fixed. Thanks! Posted on Dec 22nd 2025, 1:39 Reply #3 _roman_2006 I installed a 64 bit gnu gentoo linux on a AMD Turion MT-32. I really wonder how many 32 bit boxes are out there in active use with steam. Basically 20 years 64 bit capeable processors most likely and a few stick to outdated old 32 bit world. Last 32 bit application which annoyed me was skype - I hardly used steam. Posted on Dec 22nd 2025, 3:05 Reply #4 Raiden85No modern software should be supporting 32-bit by now; everyone should have dropped it at least 10 years ago. I’ve been on only 64-bit since Vista, so around 19 years. I’m surprised Steam supported it for this long. Posted on Dec 22nd 2025, 3:13 Reply #5 OnasiRaiden85No modern software should be supporting 32-bit by now; everyone should have dropped it at least 10 years ago. I’ve been on only 64-bit since Vista, so around 19 years. I’m surprised Steam supported it for this long.It was mostly the fault of MS dragging their feet at the behest of some big business clients. Originally, 8 was supposed to be 64-bit only. That fell through. Then the same was true with 10. That also fell through. They finally bit the bullet with 11. And now when the only consumer Windows with mainstream support is 11, Valve can also finally depreciate the 32-bit client. Posted on Dec 22nd 2025, 3:33 Reply #6 SqutzyDoes it automatically upgrade my client when the update was installed or do I have to reinstall the client? According to task manager steamservices(dot)exe is still 32-bit Posted on Dec 22nd 2025, 3:54 Reply #7 OnasiSqutzyDoes it automatically upgrade my client when the update was installed or do I have to reinstall the client? According to task manager steamservices(dot)exe is still 32-bitNo, that’s correct, while the client application is fully transitioned to 64-bit (it was mostly already there), the steamservice is still 32-bit for now. It’s not actually part of the client, it’s essentially a dirty hack by Valve for elevated privilege to install runtimes and some other assorted things without asking for admin elevation every time. Posted on Dec 22nd 2025, 4:06 Reply #8 qlumRaiden85No modern software should be supporting 32-bit by now; everyone should have dropped it at least 10 years ago. I’ve been on only 64-bit since Vista, so around 19 years. I’m surprised Steam supported it for this long.Actually there is reason even for win10 era devices to use 32bit windows. Memory overhead is a factor, if you had 2 or 4gb of ram on budget devices back in the day, it made a difference. Unfortunately the Steam Client Service is still 32bit for some reason. qlumActually there is reason even for win10 era devices to use 32bit windows. Memory overhead is a factor, if you had 2 or 4gb of ram on budget devices back in the day, it made a difference. TomorrowUnfortunately the Steam Client Service is still 32bit for some reason. Super Dainty Moderator TomorrowUnfortunately the Steam Client Service is still 32bit for some reason. OnasiThere is zero reason for it to be switched to 64-bit. It’s just a “Run as” function. It doesn’t need access to more memory space. Again, the name is a bit misleading, it’s not actually a part of the main CEF client application.Solaris17Could be for some time. This is just a service, it doesn’t interface with people, process purchases or otherwise hold data. Other then cleaning up there tech stack for ease of maintenance this doesn’t need to be 64bit for any performance reason.If that's the case then converting it to native 64bit should be extremely easy, right? Super Dainty Moderator TomorrowIf that's the case then converting it to native 64bit should be extremely easy, right?It’s a system service not a pretty gui. Less code maybe, but more stringent testing, then MS blessing which takes time. Posted on Dec 22nd 2025, 8:04 Reply #15 qlumSelayano, the reason is to use 16bit exes, windows on x86_64 mode cannot run them (but can run all x86_32 ones just fine)It is definitely a reason, too but generally was not relevant for home users, not much in any case. If it was just for that, they may have limited 32 bit for pro / enterprise. Solaris17It’s a system service not a pretty gui. Less code maybe, but more stringent testing, then MS blessing which takes time.I have over a hundred services running with no GUI. They are all 64bit. That's a pretty weak argument. Super Dainty Moderator TomorrowThat's a pretty weak argument.I’m not arguing. I don’t care what you think. I’m guessing valve doesn’t either. Posted on Dec 22nd 2025, 8:36 Reply #18 SqutzyOnasiNo, that’s correct, while the client application is fully transitioned to 64-bit (it was mostly already there), the steamservice is still 32-bit for now. It’s not actually part of the client, it’s essentially a dirty hack by Valve for elevated privilege to install runtimes and some other assorted things without asking for admin elevation every time.So just to be sure. I do NOT have to reinstall the client for it to be updated to 64-bit version? :) Posted on Dec 22nd 2025, 12:25 Reply #19 AquinusResident Wat-man Pretty sure I've had 64-bit support on all my hardware for the last 20 years. No reason for us to be stuck in the dark ages. At some point, we need to move on. Posted on Dec 22nd 2025, 12:35 Reply #20 OnasiSqutzySo just to be sure. I do NOT have to reinstall the client for it to be updated to 64-bit version? :)No, that just comes with the CEF update of the client. Essentially, just like when Chrome went 64-bit only, most of actual modules and binaries are already there, the update just enabled them and (presumably) switched the executable. You don’t have to do anything. Posted on Dec 22nd 2025, 12:35 Reply #21 fec32a4deSqutzySo just to be sure. I do NOT have to reinstall the client for it to be updated to 64-bit version? :)You don't have to do anything on your end. Selayano, the reason is to use 16bit exes, windows on x86_64 mode cannot run them (but can run all x86_32 ones just fine)Sounds like a job for a VM. I mean friggin OS/2 can run Win16 apps, they ain't that tough. Posted on Dec 22nd 2025, 12:58 Reply #23 Selayaimean yeah duh, but we all know how retarded enterprises can be, how obstinate they can be and how they love obsolete legacy tools Posted on Dec 22nd 2025, 13:18 Reply #24 Onasi@Selaya Is it possible that some services remain at 32bit because many old games are still 32bit? Steam has been around a long time, so legacy gaming might be at play here. As you may recall, Apple dumped 32bit app support back at the launch of Catalina. This basically made Steam gaming on macOS a futile effort, because most of the games that you could play on a Mac weren’t 64bit either. Posted on Dec 22nd 2025, 20:19 Reply 1 to 25 of 33Go to Page1Previous Add your own comment (责任编辑:) |



